AI Insights · Timothy · January 2023
Top 5 Stickman Games on Android in the Middle East: Q4 2022
An overview of the performance of the top 5 Stickman games on Android in the Middle East during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Stickman games on the Android platform in the Middle East showed varying trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular games.
Stick War: Legacy saw its weekly downloads fluctuate, peaking at around 8.8K in late November and then rising again to 8.3K by the end of December. The game’s weekly revenue showed a decline from $359 in mid-October to $214 in the last week of December. Active users started at 19.3K in late September, dipped to 15.9K by late October, and eventually climbed back to 19.1K by the end of the year.
Soldier Wars RPG Fight Battle experienced a significant rise in weekly revenue, reaching $191 in mid-October before dropping to $122 by the end of December. The game’s downloads peaked early in October at 936 and then stabilized around 421 by the end of December. Active user numbers saw a slight decrease from 585 in late September to 732 at the end of December.
Stickman Warriors maintained a steady weekly download rate, starting at 10.2K in late September and ending at 4.7K in late December. Revenue fluctuated, peaking at $126 in early November but dropping to $39 by the end of the year. Active users showed a downward trend, beginning at 33.5K in late September and decreasing to 19.2K by the end of December.
Stick Party 234 MiniGames had a strong performance in downloads, peaking at 22.5K in late December. The game’s revenue remained relatively low, with a peak of $64 in the last week of December. Active users were consistently high, starting at 238.5K in late September and maintaining around 224.7K by the end of December.
The Archers 2: Stickman Game showed stable download numbers, hovering around 1K per week. Revenue peaked at $75 in mid-October and ended at $25 by the end of December. Active user numbers began at 4.6K in late September and ended at 3.3K in late December.
These trends highlight the diverse performance of Stickman games in the Middle East, with some games showing steady engagement while others experienced fluctuations in revenue and user activity. For more detailed insights, visit Sensor Tower.